1 Jumps
DS homebrew - TonesynthDS v0.23
Posted May 05, 2007 at 09:57AM by Enrico S.
Listed in:
Games,
Galactrix
Tags:
Infinite Interactive,
Steve Fawkner
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Infinite Interactive really turned some heads with their RPG/Puzzle game Puzzle Quest. Now, they are hoping that lightning will strike twice, with their upcoming game Galactrix. The CEO and Lead Designer of Infinite Interactive, Steve Fawkner, was recently interviewed by IGN and he gave a lot of details regarding the said game.He gave details on the development of the game and how far they are in terms of progress. According to him, We're only about 25% done right now, but we're already seeing another hybrid that's going to be as much fun as Puzzle Quest. We've been spending a lot of time making Galactrix feel like quite a different game - the last thing we want to hear from gamers is "oh that's just a Puzzle Quest clone." It's good to know that the team at Infinite Interactive are not resting on their laurels, and developing a game which delivers "more of the same." When he was asked about the release of the game, he was a bit more elusive though. While the game is said to be slated for release on the PC first, Falkner said that they haven't released details on the publisher yet, and that pretty much anything can happen. He even went so far as to say that a simultaneous release may even be possible. Apparently they are basing this on the sales of Puzzle Quest on each platform. The game has no release date slated yet, but it looks to be something to look out for. It will be out on multiple platforms such as the PSP, PC, Macintosh, Xbox 360, Nintendo DS. You can read more on the interview via our read link. |
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Posted May 03, 2007 at 01:55AM by Mabie A.
Listed in:
Interviews,
News,
Games,
Puzzle Quest: Warlords
Tags:
D3Publisher,
Infinite Interactive,
Steve Fawkner
Ó
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A month after the initial launch of D3 Publisher's puzzle action title for the PlayStation Portable (PSP) and the Nintendo DS, developers from Infinite Interactive cannot help but admit that they were surprised by Puzzle Quest's success. Okay, not that they had any doubts as to how cool their game is. They knew they were working on a really good game. But, as Steve Fawkner, CEO and Lead Designer at Infinite Interactive, "What did surprise us though was the lightning quick acceptance and popularity it gained throughout the gaming community within just a few short weeks of launch." And because it proved to be such a hit, well then, you just can't help but think there will be a sequel to this title, right? Right. As Careen Yap of D3 exclaimed, "Puzzle Quest: Challenge of the Warlords is considered one of D3's key franchises. Absolutely do not count out the possibility of an amazing sequel to this remarkable game." So there, just keep enjoying your Puzzle Quest on your PSPs and DS. And if you've finished the entire video game and you find it's still not enough, then just be a little patient and keep your fingers crossed tight for that sequel to get going. |
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Posted Feb 25, 2007 at 02:14PM by Enrico S.
Listed in:
Interviews
Tags:
GDC,
Infinite Interactive,
Steve Fawkner
Page 1
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Steve Fawkner from Infinite Interactive (Galactrix, Puzzle Quest: Warlords DS) has recently mentioned in an interview that he likes the Wii. In addition to this statement, he sees potential in developing games for the system though no definite plans have been set. But Infinite Interactive's starting a new project though. He said that it would be a Warlord game, which will be designed with the Wii and handhelds in mind. If you remember, there are already two versions of Warlords for the DS and for mobile phones.They are planning on bringing what they're working on at the next GDC this March. We should find out more during the conference. |
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