2 Jumps
DS homebrew - STOPPUHR DS
1 Jumps
Supercard DSTWO announced
1 Jumps
DS homebrew - Bunjalloo v0.7.7
Posted Jun 14, 2009 at 10:55AM by Glenn M.
Listed in:
Weekend Warrior
Tags:
Samus,
Nintendo,
Reggie Fils-Aime,
Metroid,
motion-sensing,
Forte
Ó
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With Sony and Microsoft making such big headliners back in E3, the
aftermath has left Nintendo a bit unsung. Worry not though, that's what
the Weekend Warrior is for, so you can get a quick recap of all things
Nintendo that hit the scene this week. Hardware is the name of the game
for the past few days, and so we have a one for a pedometer,
motion-sensors, and a lie detector. |
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Posted Jun 09, 2009 at 03:54PM by Ryan F.
Listed in:
Games,
Deals
Tags:
Microsoft,
Sony,
ESRB,
Amazon,
motion-sensing
Ó
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Posted Jun 07, 2009 at 03:15PM by Karl B.
Listed in:
News,
Games,
QuickJump QuickPeek
Tags:
Shane Kim,
motion-sensing,
Aaron Greenberg,
FM,
Facebook,
Twitter
Ó
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To make it just a wee bit easier, here are all the E3 2009-related news that graced the QJ.NET pages in the past week. This is quite long, so I'll cut this intro short and get right down to the meat. Hit the jump for the QJ.NET E3 2009 Round-up. |
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Posted May 09, 2009 at 05:17PM by Glenn M.
Listed in:
Weekend Warrior
Tags:
nand,
Nintendo,
PS2,
Forbes,
motion-sensing
Ó
|
There's quite a lot to catch up on this week if you haven't been
checking up, and there's a lot of color to go around too. Gold and
silver are the colors of the new Pokemon remakes that have now been confirmed for the DS. Red is the theme of the crisp-looking Red Steel 2,
although it's rather unfortunate that others won't see the video now.
Finally, there's black, and quite a lot of it as the black-cloaked
Nobodies of Organization XIII dish out some serious pain. Catch all
that and more on this week's recap. |
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Posted Jul 18, 2008 at 05:30PM by Glen D.
Listed in:
News
Tags:
Microsoft,
Konami,
Sony,
Pioneer,
motion-sensing
Ó
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Thanks in large part to Konami's Metal Gear Solid 4: Guns of the Patriots, Sony is licking some serious PlayStation 3 sales chops. However, the overall leadership remains with Kyoto-based Nintendo as their twin juggernauts Wii and DS posted huge stats again. The official reactions of both companies after the jump. |
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Posted Mar 18, 2008 at 05:31AM by Ryan A.
Listed in:
News,
Games,
Doodle Hex
Tags:
Wiimote,
motion-sensing,
Tragnarion Studios
Ó
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Tragnarion Studios is sending out word that it will be porting the Nintendo DS game Doodle Hex to the Nintendo Wii. This has been made possible after the company has acquired its license from Nintendo to developer games for the motion-sensing capable system. More on this after the jump! |
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Posted Feb 14, 2008 at 09:15PM by Ryan C.
Listed in:
Games,
Opinions & Analysis
Tags:
Microsoft,
Sony,
motion-sensing,
NPD
Ó
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The latest NPD sales figures are out, and while it certainly looks like there's going to be a major change in its regularly Nintendo-dominated scenery soon, there's a lot of questions that need to be answered. Thankfully, NPD's own Anita Frazier is here to give us an in-depth view of just what the figures mean. All the details in the full article. |
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Posted Jan 08, 2008 at 09:30AM by Sally B.
Listed in:
News
Tags:
Las Vegas,
motion-sensing,
Emmy Awards
Ó
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After grabbing an Emmy award for its iconic D-pad last year, Nintendo managed to bag another Emmy Award for excellence in engineering creativity, this time recognizing the Wii's motion-sensing controls and the DS's unique interface. More details in the full article! |
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Posted Dec 30, 2007 at 02:31PM by Sally B.
Listed in:
Homebrew Games
Tags:
Christmas,
motion-sensing
Ó
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Still hung over the gift-giving spree in the recent Christmas holiday? If so, you can still get your altruistic high with homebrew developer Programix' cute DS game, X-Mas Gifts, which also supports DS motion-sensing peripherals, such as the DS Motion Card. The details await in the full article!Download: X-Mas Gifts |
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Posted Oct 29, 2007 at 05:44PM by Ryan C.
Listed in:
Off Topic,
Games
Tags:
Ubisoft,
motion-sensing,
Ubisoft Montreal,
Jade Raymond
Page 1
Ó
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We all know that the Nintendo Wii doesn't sport as much muscle under the hood as its bigger, tougher brothers, the Sony PlayStation 3 and the Microsoft Xbox 360. But Ubisoft Entertainment's own Jade Raymond, one of the minds behind the recently-released video game Assassin's Creed (Sony PlayStation 3, Microsoft Xbox 360, PC), thinks that the next-gen title can be made to come over to the Nintendo Wii - that is, after a few cosmetic changes here and there. This bit of news comes from a recent interview with the producer, one that talks about Ubisoft Montreal's Assassin's Creed and what was it like being at the helm of it. The topic of course inevitably shifts to Assassin's Creed making the jump to other consoles, and it's when Shigeru's motion-sensing console of joy is brought up. Jade Raymond gave this response: It would be possible, if we completely changed the gameplay, just like the DS-version. But it wouldn't be the same experience. Unfortunately, it hasn't got the same power as the PS3 and 360. She also mentions that the development team would have considered the Nintendo Wii as another console to release the title on, had it been more powerful. While it's certainly no confirmation that a Wii version is in the works, it certainly gives one hope. After all, they managed to get it on the Nintendo DS, didn't they? If they could squeeze the Assassin's Creed experience into a handheld, then there'd be no reason for them not to be able to make it for the Wii. Fingers crossed, in any case. |
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