2 Jumps
CycloDS Firmware 1.41 released
Posted Apr 01, 2008 at 06:19AM by David T.
Listed in:
News
Tags:
Ubisoft,
Jade Raymond
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When you've got some important projects coming up, its important to aim high and go for broke. In Ubisoft's case, the company has raised its fiscal 2007-2008 guidance. The reason: a strong performance on the part of its games. That's the news in general. if you want more monetary details, though, turn to the full article after the jump. |
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Posted Jan 03, 2008 at 08:47PM by Nicolo S.
Listed in:
News
Tags:
Famitsu,
Ubisoft,
Hideo Kojima,
Ubisoft Montreal,
Jade Raymond
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That's right, Assassin's Creed producer Jade Raymond and Metal Gear creator Hideo Kojima went one on one in an interview. Unfortunately, they didn't talk about a cross-over between Altair and Solid Snake. They did discuss about game development, so check out the full article for more details. |
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Posted Oct 29, 2007 at 05:44PM by Ryan C.
Listed in:
Off Topic,
Games
Tags:
Ubisoft,
motion-sensing,
Ubisoft Montreal,
Jade Raymond
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We all know that the Nintendo Wii doesn't sport as much muscle under the hood as its bigger, tougher brothers, the Sony PlayStation 3 and the Microsoft Xbox 360. But Ubisoft Entertainment's own Jade Raymond, one of the minds behind the recently-released video game Assassin's Creed (Sony PlayStation 3, Microsoft Xbox 360, PC), thinks that the next-gen title can be made to come over to the Nintendo Wii - that is, after a few cosmetic changes here and there. This bit of news comes from a recent interview with the producer, one that talks about Ubisoft Montreal's Assassin's Creed and what was it like being at the helm of it. The topic of course inevitably shifts to Assassin's Creed making the jump to other consoles, and it's when Shigeru's motion-sensing console of joy is brought up. Jade Raymond gave this response: It would be possible, if we completely changed the gameplay, just like the DS-version. But it wouldn't be the same experience. Unfortunately, it hasn't got the same power as the PS3 and 360. She also mentions that the development team would have considered the Nintendo Wii as another console to release the title on, had it been more powerful. While it's certainly no confirmation that a Wii version is in the works, it certainly gives one hope. After all, they managed to get it on the Nintendo DS, didn't they? If they could squeeze the Assassin's Creed experience into a handheld, then there'd be no reason for them not to be able to make it for the Wii. Fingers crossed, in any case. |
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Posted Jul 12, 2007 at 01:26PM by Ryan C.
Listed in:
News,
Games
Tags:
Ubisoft,
Matrix,
Tony Key,
Jade Raymond,
Dave Doak
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The hits just keep on coming with Day 2 of the legendary Mecca of videogames, E3, and this time it's Ubisoft strutting its stuff for all the videogaming world to see. We give you the facts and just the facts, directly from their exclusive E3 2007 Conference. The little shindig of Ubisoft's started the crowd off with casual games - namely the MyCoach series, the Petz series, and the rather revolutionary guitar simulator on the DS, Jam Sessions. They then finished up with big three bombshells, all of which with the hardcore gamer demographic's name written on 'em. More about those three later, let's tackle the casuals first. The full E3 update after the jump! |
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Posted Jun 07, 2007 at 01:34PM by Sally B.
Listed in:
Rumors,
Games
Tags:
GameStop,
Jade Raymond
Page 1
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Raymond wants to create a game that will fully take advantage of the benefits inherent to handheld gaming. "We want to make a real plan where you can make a game, you make a book, you know, maybe other types of portable games that have complementary experiences," said Raymond. Currently, the game has only been announced for the Playstation 3 and the Xbox 360 but Assassin's Creed is also expected to hit other platforms such as the PC. Interestingly enough, GameStop even has a listing of a DS version of Assassin's Creed on its website. Hmm. Buy: [Assassin's Creed (Xbox 360)] Buy: [Assassin's Creed (PS3)] |
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