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Posted Nov 01, 2006 at 09:39AM by Alaric S. Listed in: Homebrew Applications Tags: Supercard, FlashMe, Lick, GBAMP
Ó

dsLick has released his DS homebrew app called LoveLite 1.3 beta. The app lets you change your brightness setting on DS lites by running a file instead of using the firmware.

The changelog for LoveLite v1.3 beta includes the following new features:
  • All Supercard devices will now return to the sc menu. (SCLite users, please give feedback)
  • GBAMP (with chishm's hack) will now return to _BOOT_MP.NDS.
  • M3 devices will now return to the m3 menu. (M3CF and M3SD tested. If it doesn't work, try holding L.)
  • EZ IV devices will return to the ez menu. (Note: it takes a few seconds before LoveLite is initialized.)
  • EZ-Flash III and EZ-Flash II has potentially working code (not tested)The firmware is now tested before it writes the brightness
  • Fixed graphics glitches
  • The buttons now react faster with no input-delays
  • Fixed the iQue offsets
Before you install LoveLite v1.3 beta PLEASE READ the following IMPORTANT NOTES from the developer:
  • iQue users: Please make sure you have a -Flashed iQue- before trying this software. No tests have been done on iQue devices, because I don't have one. It should work as expected, but until people have tested it, I can't claim anything.
  • This software bricked a few iQues (hopefully, they were flashed) but the code is fixed. As you can read in the changes, the potentially dangerous code now includes checking of the firmware before writing to it. 
  • The release is tested on western ds'es, but make sure your firmware is flashed if you're the first person to test LoveLite on your type of hardware. (FlashMe users are 100% safe!)
Now that you know what you're getting into you can download the software here:

Download: [LoveLite v1.3 beta]

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Posted Sep 22, 2006 at 03:37AM by Alaric S. Listed in: Homebrew Games Tags: GBA, GBAMP, datafrog
Ó

rally-x dsRally X is a classic Namco arcade game from 1980. In the game, the player controls a blue car through a maze using the joystick. The maze is also patrolled by red cars. Contact with the red cars means death for the blue car. The blue car runs on limited gas and when it runs out, the car slows down and is quickly overtaken by the red cars.

datafrog loves that game so much that he made a homebrew version he calls Rally-X DS. He says this project is far from complete but he's releasing it to get feedback from you guys.

Graphics are simple but faithful to the original. In its current state, you can drive around the map (same map as the arcade version). If the car hits a wall, it will move and turn by itself when you're not controlling it with the pad.

Things you won't yet see in this version of Rally-X DS: a map and scoreboard/fuel status and the red cars, flags, rocks, splash screen, sound, etc. The collision detection is functional but a bit jerky when you try to turn a corner just before you hit it.

The .nds works fine on GBAMP though it hasn't been tested on .sc and .gba.

Download: [Rally-X DS]

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Posted Sep 15, 2006 at 06:31PM by Max F. Listed in: Homebrew Applications Tags: Infantile Paralysiser, GBAMP, WiFi BootLoader
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This might not be all that important to you if you're just interested in homebrew games, but if you're a homebrew developer, a GBAMP">WiFi BootLoader for GBAMP">WiFi bootloader is news because using a WiFi bootloader can be simpler than swapping flashcarts and writing to them. So, if anybody can understand Japanese, we might just figure out what is up with Infantile Paralysiser's WiFi BootLoader for GBAMP Ver0.0 (Infantile Paralysiser is the one who brought us MoonShell) so we can share the good news with our online users who have been looking for a bootloader for GBA Media Player (GBAMP).

Unfortunately, this is all I can dredge up about it:

Japanese


If anybody out there can understand this and can figure out what this means, please help out and place a comment here. The only English I could find was from the readme part (which is just too bad since this app could be very useful):
  • "'Nintendo Wi-Fi USB Connector' and 'DS station' cannot be used. Please use a wireless router."
Download: [WiFi BootLoader for GBAMP Ver0.0]

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Posted Sep 09, 2006 at 10:13PM by Chris L. Listed in: Hacks & Exploits Tags: Datel, natrium42, GBAMP
Ó

natrium42's IDE-GBAMP HDD Hack


There's Datel's 4GB hard drive and media player that slots into the DS GBA port. But apparently someone wants more storage space hooked up to his DS. Like about ten times as much - 40GB worth. Imagine how many full-length DVD rips or lossless MP3s will fit in that baby.

One of natrium42's latest hardware projects involves hacking a laptop hard drive to the DS through a GBAMP cartridge. The result is definitely unwieldy and does nothing for portability, but it is a demonstration of how a traditional PC storage device could communicate with the DS through the GBA port. The idea for this came from the realization that CompactFlash cards use the same IDE interface as standard hard drives, and thus each IDE pin could be connected to its corresponding CF pin.

But this hack isn't as straightforward as connecting the IDE-CF dots. Read on for more details (click on the Full Article link below).

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Posted Aug 18, 2006 at 09:40PM by Max F. Listed in: Homebrew Development Tags: Supercard, GBA, FTP, DSFTP, Bjoern Giesler, GBAMP
Ó

DSDSFTP is a homebrew project by Bjoern Giesler. It started out as an FTP server for the Nintendo DS.

Recently, DSFTP 1.8 came out and it was a stand-alone FTP server (like the DSFTP 1.6) that also had a software component called libDSFTP. Now Bjoern Giesler has released an update with DSFTP 1.9.

It is still a stand-alone program that you can use as an FTP server on your DS. And it is still a software component that makes the lives of developers easy. As Bjoern Giesler describes it: "[You] add an FTP server to your own program with a couple lines of code. With this, you can speed up the build process radically, because you can upload the new version of your program to your own running program, and reboot it immediately. This can even be automated via the command line. No swapping of flash cards ever again!"

Furthermore, we've learned that DSFTP has been tested on SuperCard, M3, and GBAMP. This is a good thing to have cleared up, because when we reported on it earlier, it seemed that it had only been tested on SuperCard. DSFTP also uses REIN's FAT library, so it should also work with MagicKey 2/3. However, booting is only supported on SuperCard as of now (we wonder if Bjoern Geisler has more in plan for future releases).

The download contains the following:
  1. the stand-alone DSFTP program in both .ds.gba and .nds formats
  2. the libDSFTP library and headers to integrate an FTP server into your own program
  3. full user and developer documentation
  4. full source code for the stand-alone DSFTP program, supplied as an example of how to use the library
The documentation and the source code is in the download for those of you who want more details.

Read on for more details (click the link to the full article below).

Download: [DSFTP 1.9 for NDS]

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Posted Dec 13, 2005 at 12:00AM by Mike S. Listed in: Homebrew Emulators, MSX Tags: MSX, GBAMP
Ó

95_0

Nyagos has updated his fMSX emulator for the Nintendo DS to version 0.05. This is an emulator for the old MSX computer series back in the day. Changes in this version include:

– Update gbamp driver. (Support GBAMP, SC CF, SC SD, M3 CF, SRAM)
– However, it has not worked in my SC SD yet.
– When a special key is pushed, the key font is changed. special key (japanese keyboard only)

You can get it in our NDS Download section [here].



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Posted Nov 03, 2005 at 12:00AM by Clay C. Listed in: Homebrew Emulators, MSX Tags: MSX, backlight, GBAMP
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316_0


FMSXDS, the MSX emulator for the NDS has been updated to fmsxDSx v0.03 r01. The changes include correcting the function of the backlight, coordinate calculation of the the touch screen, and GBAMP use.

You can get it in our NDS Download section [here].



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Posted Sep 29, 2005 at 12:00AM by Clay C. Listed in: Homebrew Emulators, ScummVM Tags: ScummVM DS, emulation, GBAMP
Ó

Bigshotscummvmds1234

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never designed!

ScummVM DS is the Nintendo DS port of ScummVM and v0.4 has the following changes:

  • The top screen now shows a zoomed in view of the action, scrolled to the character who's speaking
  • Large speed increase for Adlib music emulation
  • Large speed increase for GBAMP CF card loading
  • Closing the lid now puts the DS in sleep mode
  • Screens are now the right way round on the latest firmware for the M3 player
  • Savegames now save in the selected folder rather than the root
  • Dialog no longer skips when you scroll the screen down as it's playing
  • The console no longer appears during gameplay by default, toggle it using the Y button.
  • Implemented screen shake function

Get it in our NDS Download section [here].



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Posted Aug 25, 2005 at 12:00AM by Dan E. Listed in: Homebrew Emulators, Nintendo Entertainment System Tags: NES, GBA, GBAMP
Ó

Nesdsklajsd828222_thumb

Loopy and FluBBa have released a new version of his Nintendo emulator for the Nintendo DS. This is a game converter to allow your Nintendo games to run on your NDS. Changes in this release include:“

– Directory traversal for GBAMP fixed.”

Building .NDS files:
1. Delete nesDS.bin (if it exists)
2. Run nesDS.exe
3. Run build.bat
Rename to _BOOT_MP.NDS to use with a GBA Movie Player. NES roms are read directly from the CF card.

nesDS.zip is for making .ds.gba files, nes_DS.zip is for making .nds files.

You can get it in our Nintendo DS Download section [here].

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Posted Aug 21, 2005 at 12:00AM by Dan E. Listed in: Homebrew Applications, Homebrew Emulators, Nintendo Entertainment System Tags: GBAMP
Ó

Nesdsklajsd828222_thumb

Loopy has released a new version of his Nintendo emulator for the Nintendo DS. This is a game convertor to allow your Nintendo games to run on your NDS. Changes in this release include:“

– Sound is mostly working. GBAMP is supported, but still has some issues.”

You can get it in our Nintendo DS Download section [here].



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