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Posted Jul 25, 2006 at 01:49PM by Justin B. Listed in: Homebrew Development Tags: dualSwan
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LiraNunaDS


I wanted to wait a few days to see if this shocking and disappointing news was true, and it seems like this is no joke! Last Friday, LiraNuna, a famous NDS homebrew developer, has announced that he will leave the scene after a "discovery" they made. Now, this certain discovery is a pure mystery to us, but some things are best left untold. We will all miss LiraNuna for the wonderful programs and games that he brought to the NDS such as Tales of Dagur, the NDS's first full homebrew RPG. Here's LiraNuna's words of parting -


I’m going to do this simple and short.


Due to my latest discovery about the DS scene me getting bored with DS development, i have decided I do not want to be a part of it any more.


Expect a final release of dualSwan v1.2.1 really soon. All of my current projects are discontinued, as I will not work on them ever again. All of them are open source, and freely available for modification.
I will release a final swan song DS demo on EVOKE as promissed.



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Posted Jul 21, 2006 at 06:48PM by Karl B. Listed in: Homebrew Emulators, WonderSwan Tags: LiraNuna, WonderSwan, dualSwan
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dualSwanLiraNuna has just released v1.2.1 of his WonderSwan emulator dualSwan. According to him this will be the final release of this emulator.

This version of dualSwan comes with added support for M3SD and SCSD. Although these features are untested LiraNuna says, "it should work, as chishm’s FAT library does." Try it out for yourself. There are some good games released for the WonderSwan and the WonderSwan Color, including the first installment of Front Mission, a series of Super Robot Taisen games, and Guilty Gear Petit.

The change log is as follows:
  • Fixed window mode 0×20
  • Added support for M3SD and SCSD
  • Source: Moved menu handlers to menu.c/h
LiraNuna has also announced on his DS Development website that he's quitting DS development and will be working on PSP homebrews next. PSP fans will have a lot to look forward to.

Download: [dualSwan v1.2.1 Final - Binary]
Download: [dualSwan v1.2.1 Final - Source]

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Posted Jun 15, 2006 at 08:31PM by Justin B. Listed in: Homebrew Development, Homebrew Emulators, WonderSwan Tags: Japan, LiraNuna, WonderSwan, dualSwan, emulation
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DualSwanv12ScreenLiraNuna, one of the DS's greatest developers, has released a new version of his WonderSwan emulator. Wonderswan was once a competitor of the original Gameboy in Japan, and showcased graphics of equal quality. The WonderSwan came originally without color, but a color version was introduced a year after the WonderSwan release.  LiraNuna has released this great handheld onto another great handheld, the Nintendo DS.

The most recent version to this date of the emulator does not feature sound, and can not play games larger than 4mb. Although, from the previous release, LiraNuna is proud to say that some games are running full speed! LiraNuna is still hard at work to improve the emulation, and has already placed a lot of time into the development process of this! Here's the official change log for this version (v1.2) -
  • Added support for WS mono games
  • Added Windows (Particially working)
  • Added ROM menu to boot ROMs from CF/SD
  • Fixed a bug in sprites emulation
Download: [DualSwan v1.2]

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Posted Jun 07, 2006 at 08:25PM by Rica M. Listed in: Homebrew Emulators, WonderSwan Tags: LiraNuna, WonderSwan, dualSwan, NEC CPU, NEC
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It's a good thing developers never tire of coming up with good stuff. LiraNuna, developer of the game Tales of Dagur, has posted the progress of the latest development of his WonderSwan emulator called the dualSwan.

The WonderSwan is a Japanese handheld game console released in 1999 by Bandai. With the dualSwan, you'll be able to play WonderSwan games in your Nintendo DS. How cool is that?

Here are some screenshots to show the progress of this emulator. You can see that the FPS on the screenshots are close to that of the original results on the HW. Dualis refuses to emulate full speed so another ~6FPS had to be added to get the original results on the real HW.

According to the developer, low FPS on games occur because of the poor core implementation of NEC CPU. But he says not to worry as this will be fixed soon.


dualSwandualSwandualSwandualSwan



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