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Posted Aug 28, 2007 at 05:11PM by Glen D. Listed in: Videos, Games, Indianapolis 500 Legends Tags: Nintendo, Torus Games, Destineer Publishings, Destineer
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If you're not big on the whole Formula One racing craze, and off-road, rally-style driving isn't your thing, there's a game coming to the Nintendo Wii and the Nintendo DS that just might fit your picky taste. Indianapolis 500 Legends from Torus Games and Destineer is on its way, and it's looking very nice indeed. Have a peek:



Within three seconds of watching that trailer, you can already tell that it's an old school sim of the legendary Indy 500 races that have enthralled American race fans for decades. In Indianapolis 500 Legends, you'll race at breakneck speeds with luminaries of the ages aboard cars that changed history.

A lot of details are yet to be revealed, but already, we know that some races are objective-based. Overtaking a set number of opponents or finishing in record time are among the goals that you must accomplish in order to complete your missions. We'll keep you posted for more updates on this rubber-burner.

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Posted Apr 14, 2007 at 09:12PM by Tim Y. Listed in: Off Topic Tags: GDC, Torus Games, Jason Kingsley, Virtuos, Streamline Studios
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Game connection logo - Image 1The Game Connection organizers appear to be expanding their influence as of late, as news circulates regarding the event's very first advisory board. The Game Connection event, for those asking, was established to help provide a meeting place for both publishers and developers, which is in turn hoped to give both groups a better chance at creating and planning future video game projects.

This announcements signifies the growing support the gaming industry now provides for Game Connection, which was also part of the Game Developers Conference (GDC) in San Francisco last March. As for the advisory board's roster:
  • Svetlana Gorobets – International Licensing and Acquisition Manager –  1C  (Russia)
  • Patrick Pligersdoffer – CEO –  Cyanide  (France)
  • Ed Dille, – CEO – Fog Studios (Canada)
  • Chris Charla – Business Development Director – Foundation IX (United States)
  • Kurt Busch, – Product Development Director– Konami (United States)
  • Sébastien Motte – Product Planner –  Microsoft (United States)
  • Jason Kingsley – CEO –  Rebellion (United Kingdom)
  • Harald Riegler – Managing Director –  Sproing (Austria)
  • Alexander Fernandez – CEO –  Streamline Studios (Netherlands)
  • Colin Gordon – CEO –  Valcon Games (United States)
  • Gilles Langourieux – CEO –  Virtuos (China)
  • Bill Mc Intosh – CEO –  Torus Games (Australia)
  • Olivier Masclef – CEO –  Widescreen Games (France)
As Kurt Busch said regarding his assignment in the advisory board.

As interactive entertainment production becomes even more globalized, the ability to identify these opportunities becomes even more critical. I am honored to have been asked to join the board as I believe the Game Connection events build positive relationships across the industry, regardless of a company’s size, market or language.


In line with this announcement, we're also letting readers know that Game Connection organizer Connection Events is set to hold future conferences in Tokyo, Lyon, and San Francisco respectively:
  • Game Connection Asia: Sept.  24-25, 2007: Tokyo - Japan
  • Game Connection Europe: Dec. 4-5-6, 2007: Lyon - France
  • Game Connection America @ GDC: Feb. 18-22, 2008: San Francisco - CA, USA
Exhibitors and service buyers interested in making it into these upcoming events are advised to visit the Game Connection home site. Stay tuned for further details.

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Posted Oct 30, 2006 at 01:58PM by Alaric S. Listed in: Games, Screenshots, Spider-Man: Battle for New York Tags: Activision, Torus Games
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spiderman - Image 9spiderman - Image 10spiderman - Image 11


With its nasty rat problems and smelly cabs ("aroma therapy" David Letterman calls it) one sometimes wonders why anyone would fight for New York. Ah but that's what makes Spider-Man a true superhero. It's not just the muscles, the spider sense, and web and the spandex suit that sets him apart. It's his heart!

In Activision's DS game Spider-Man: Battle for New York from Torus Games, Peter Parker faces mean villains hell-bent on taking the city that never sleeps that he loves so much. Take a look at the bad guys dumb enough to mess with one of the most well-loved heroes in the world:

The Simian. A product of the genetic experimentation of Norman Osborne/Green Goblin. Part gorilla, part every Hollywood bad boy, Simian was meant to be Osborne's next-gen soldier. But when that didn't work out (too much muscles, not enough IQ) he was dismissed like a bad TV pilot. On his own, the Simian terrorizes Chinatown disrupting the production of dumplings and fortune cookies.


The Demo Goblin. Another experiment gone horribly wrong. (Damn, Norman, you got to start labelling your test tubes.) The Demo Goblin was born after an unfortunate human guinea pig was accidentally juiced by lightning. The result is a demolition machine: super-human strength with the ability to summon electrical energy. He can fry our hero using an electrified steel girders or an assortment of electrical projectiles


Children of OZ. Common garden variety thugs transformed by the OZ formula into powerful fire-wielding demons: OZ Strength, OZ Fire and OZ Elite. Each armed with unique power and ability, the Children of OZ exists to serve the Goblin’s will and we all know what that is... demolish Spider-Man!


The rest of the screenies after the jump.



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