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Posted Jan 22, 2009 at 08:06PM by Glenn M. Listed in: Interviews, Games, Ghostbusters: The Video Game Tags: Slime, Terminal Reality
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Ghostbusters: The Video Game - Image 1Who ya gonna call? Apparently, PlayStaion Universe called Terminal Reality executive producer Brendan Goss. Just a little checkup on how development is coming along for the upcoming Ghostbusters: The Video Game (PS3, Xbox 360, Wii, DS). More in the full article.

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Posted Dec 03, 2008 at 10:10AM by Isaac C. Listed in: Videos, Games, Ghostbusters: The Video Game Tags: Atari, Slime, Terminal Reality
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Video - Ghostbusters: The Video Game New Trailer - Image 1Is it wrong that I was more excited to see the Stay Puft Marshmallow Man than the Ghostbusters? Check out the latest trailer of the Ghostbusters video game in the full article.

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Posted Aug 31, 2008 at 04:12PM by Chris Coker Listed in: Off Topic Tags: Slime
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gavel - Image 1Twenty one years is simply nowhere near enough time for murdering an 18 day old child just because he interrupted a videogame, and how does this piece of slime get away with manslaughter? Pretty damn revolting stuff, makes you just shake your head and wonder what's going on with our legal system.

Details after the jump.

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Posted Apr 14, 2008 at 10:35AM by Isaac C. Listed in: News, Games Tags: PS2, Empire Interactive, Slime
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Flooze Will Flow with the Return of Pipemania Across a Multitude of Gaming Platforms - Image 1Remember PipeMania (a.k.a. Pipe Dream), folks? It's back, and the plumbing problem is worse than ever. Prepare for the flooze when the game hits this summer. Details on the game in the full article. You might also want to read the full article if you don't know what flooze is.

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Posted Oct 08, 2006 at 05:59AM by Kristine C. Listed in: Opinions & Analysis Tags: NES, Chrono Trigger, Slime, Akira Toriyama, Lavos
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Role-playing in general


Over at Gamasutra, the winners of the Quantum Leap Awards for role-playing games have finally been announced. They have gone on to ask game industry professionals to cast their votes as to which RPG, on any platform ever created, "has brought the genre forward in the biggest way". In that same sense, voters were posed with the question: "Which role playing game over the entire history of the genre do you think has made the biggest 'quantum leap', and why?"

Well, the votes have been cast, and the top five have been named. But since five is such a small number, one can't help but give out honorable mentions to other game titles which have helped the genre and the industry.

Want to find out who these honorable mentions are and which games are held in high esteem by RPG experts? Read on, and find out!

Read the full article after the Jump!

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Posted Sep 19, 2006 at 01:19PM by Robert S. Listed in: Reviews, Dragon Quest Heroes: Rocket Slime Tags: Square Enix, Slime
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Rocket Fuel


If you're fat, pudgy, and your last name is Slime, you're supposed to be less than popular with any kind of crowd. Yet, the game Dragon Quest Heroes: Rocket Slime seems to be getting quite a lot of paramours. It's the latest game from Square Enix about the lovable and adorable Rocket Slime of the Dragon Quest series. It's his first adventure on his own and it's on the DS.

We give you the highlights of the IGN review. According to the writer, the game is a mixture of Zelda, Pokemon, and gigantic fortress tanks. Whoa, two excellent games in one? No wonder he scored it high (8.5). Let's take the report apart shall we?

The gameplay is simple but enjoyable. The game can be started and finished using only one button. Since Rocket can only do one thing (jump), he will have to get creative with the way he dispatches foes. He usually stretches like a rubber band and then slingshot himself to the enemy. Imagine if you were a big fella and then all of a sudden this little blue gooey knocks you out. Nobody gets over that kind of humiliation. Ever. He's cooler with friends and allies, he carries them around on his head as he goes through his little adventure. Simple, but is it too simple?

The simplicity of the controls and the almost non-existent use of the second half of the screen was what made this game get a bad rap as a "children's game only." However, it gets deeper as the game progresses. For instance, Rocket can summon gigantic mobile fortresses to do battle with, however only certain fellow townsmen can do the controls. The more rescued townsmen, the more abilities your tank can do. Suddenly it just got deep around here. It's going to get deeper still with the multiplayer option.

Multiplayer is good enough. Up to 4 players can link up and play this game. Each will control his or her own tank as they try to outwit, outlast, ans outdo each other on a battlefield. Unfortunately it's multi-cart and there is no online or Wi-Fi support.

The visuals and sounds are satisfying. If you've seen the cartoon and past games you know to expect quite a lot of physical and visual humor. You'll see over-exaggerated animations, several characters in the screen, and solid character, level, and interface looks. The audio and music is strong enough. The article says that it corresponds to the mood of the game, and the sound effects are funny. From what we've read, it seems this game is simply beautiful. Available in stores now.

Buy: [Dragon Quest Heroes: Rocket Slime]

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Posted Sep 09, 2006 at 12:45PM by Kristine S. Listed in: Dragon Quest Monsters Tags: Famitsu, zombie, Slime
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11


So, you're on your way to be a Monster Hunter right? But honestly, you've got quite a number of monsters in your list and you just don't know where to start! So, for budding Monster Hunters like you, Famitsu releases the different monster races that you will find in the Grand Pool archipelago.


There are 7 monster races in the archipelago of Grand Pool. These are the Slime race, Dragon race, Material race, Demonic race, Nature race, Zombie race, and Demon Animal race. Each one of these races have their own specific quality. Of course, they give us the dibs on what these qualities are.


The Slime race is the most popular among them, particularly because they are as good as mascots for Dragon Quest. They are highly bobbly creatures that can be easily found and defeated in the whole archipelago. The Dragon race is a strong creature whose breath can kill anyone. Most emit fire from their mouths, however, they are also known to cause snow storms by their breaths. The Material race are actually common things like kettles and pots that have been bewitched by demons.


On the other hand, the Nature race are demons who have transformed into trees or bugs and often uses the environment to hide themselves. The Zombie race are the immortal of the lot. You may not be able to kill them entirely because they are already dead to begin with, however, you could control them to your whim. The last two are the Demonic Animals and the the Demons who come from the nether world. A Demonic animal is a bewitched animal while the Demons come from the underworld to mess up the lives of people in Grand Pool.


The Famitsu update also gives us a Monster deity through Spedio (still unofficial name until the English release is out) however, they didn't say whether the monster god merits as another monster race.



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Posted Sep 02, 2006 at 09:40AM by Timo K. Listed in: News, Games Tags: Capcom, Square Enix, Backbone Entertainment, GBA, Slime
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dsLet's face it: Apart from the odd outstanding title like Star Fox Command, Summer of 2006 has been rather dry for DS fans seeking to enhance their collection with outstanding games.
But as we're closing in on the end of the year, Nintendo and other publishers have prepared a huge number of promising titles to hit DS shelves well before the Christmas season.

To get you an overview of what will be the most interesting stuff on offer this Fall, IGN has posted an article detailing 22 games you shouldn't miss. We picked out the best ones for you, featuring our own take on the games. For the full list, read IGN's original article.

Mario Hoops 3-on-3 (September 11): The craziest sports game to hit handhelds for quite a while, Hoops is a joint effort between Nintendo and Square Enix and if that doesn't convince you yet, the game will feature a ton of guest characters and extensive touch screen functionality to ensure smooth and fun gameplay.

Mega Man ZX (September 12): The Mega Man Zero series on the GBA was the long-awaited return to form for Capcom's prominent franchise, albeit the blue robot wasn't even in the main cast. With ZX Capcom seeks to fuse the complexity and depth of the Zero titles with the classic, action-filled gameplay of the X series. Hopefully, we'll really get the best of both worlds, and if the listing on IGN's article is any indication, it should be a good game to have.

Read more of the article after the jump!

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Posted Aug 23, 2006 at 08:42AM by Kristine C. Listed in: Previews, Dragon Quest Heroes: Rocket Slime, Games, Screenshots Tags: Zelda, Slime
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Rocket Slime for the DS


Now, whoever thought that a simple character such as a slime ball with eyes would live on for more than 20 years and become one of the most-seen and most-copied characters of this generation? Moreover, who would have thought that moving, talking balls of slime could ever be so darn cute??

Having come a long way from the first time it made an appearance as a baddie in the early Square game Dragon Quest in 1986, who would have thought that the little blob would re-emerge on the DS Lite as a hero in his own game 20 years later?

That's right. In the game Dragon Quest Heroes: Rocket Slime, you're Rocket, a blue slime ball who has been living happily in Slimenia. However, the peace is ruined after they were unexpectedly attacked by the dreaded Plob monsters. Now, it's up to Rocket Slime to find and recover his missing neighbors and friends and save his village as he goes running (or hopping... or jiggling... or rolling...) to the rescue. In the words of the IGN reviewer, it's "like a gooey version of Zelda".

This game is very simple, but that may be where its charm and addictiveness lies. For starters, you can control Rocket with the D-pad, and just press A to make him hop, or hold it down to stretch and fire Rocket across the screen, much like a rubber band. When colliding into objects, friend or foe will be sent flying into the air, and Rocket must successfully catch the items on his head.

Later on, as you go into the later stages of the game and rescue more villagers, not only will new shops be open for Rocket when he gets back to the village, but this time around, the citizens of Slimenia will talk up arms with you in case of an attack. And when things get bad... they bring out really big tanks to help you get rid of that boss.

Various side missions as well as mini-games can also be unlocked depending on what and who you rescue. On top of all of this, a four-player mode is also set up for insane 2-on-2 battles (especially if each and everyone of you has a tank with cannons and rockets and guns on each... on your DS screen...).

In the meantime, we'll have to wait until September 19th before we could get our hands on this gooey piece if goodness, so here's some screenshots until then.

Rocket Slime Screenshot 1Rocket Slime Screenshot 4Rocket Slime Screenshot 2Rocket Slime Screenshot 3



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Posted Aug 01, 2006 at 01:30AM by Kristine S. Listed in: Previews, Dragon Quest Monsters, Games Tags: Famitsu, zombie, Slime
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Famitsu gives us something to look forward to in Dragon Quest Monsters: Joker. If you haven't had enough of the game's new screens which we featured earlier, thank your lucky stars because the mag gave us a preview of what Dragon Quest Monsters: Joker's gameplay will be like. There are several things you can do with your monsters during the game, one of which is increasing their strength which can be achieved by repeatedly using them in different combinations. Just think of it as pairing your favorite characters, all the while making them stronger through these "relationships."


According to Famitsu, if you have perfected the combination of the monsters, weaker monsters can even join your party. As you battle, their spells and attacks get stronger. Your monster can actually become a hybrid if you fix their elements so that it could be at par with your other monsters. If the monsters' combinations are perfect, you can actually combine them all to create a new monster.


In the illustration below, you will see how a Slime, combined with a zombie that has a sword could turn your monsters into a slime knight. Cool, huh?


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