1 Jumps
DS homebrew - S8DS v0.4
Posted Jun 08, 2009 at 06:46PM by Mabie A.
Listed in:
News,
Events
Tags:
Microsoft,
Sega,
Europe,
Shane Kim,
Take-Two Interactive
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Seems like I wasn't the only one of the opinion that E3 made a splashy
comeback with this year's event. Industry bigwigs also expressed their
satisfaction with how it averted near-disaster, and giving a great show
despite the pull-out of some companies, as well as the threat of the
A-H1N1 virus. Check out what some of the industry personalities had to say about E3 2009 after the jump. |
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Posted Jun 07, 2009 at 03:15PM by Karl B.
Listed in:
News,
Games,
QuickJump QuickPeek
Tags:
Shane Kim,
motion-sensing,
Aaron Greenberg,
FM,
Facebook,
Twitter
Ó
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To make it just a wee bit easier, here are all the E3 2009-related news that graced the QJ.NET pages in the past week. This is quite long, so I'll cut this intro short and get right down to the meat. Hit the jump for the QJ.NET E3 2009 Round-up. |
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Posted Dec 04, 2008 at 10:10PM by Glenn M.
Listed in:
Opinions & Analysis
Tags:
Microsoft,
Shane Kim,
Take-Two Interactive,
Black Friday,
Strauss Zelnick
Ó
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How many articles about bad economy and suffering publishers have you read on QJ in the past two months? I lost count. That's because it's undeniable - the gaming industry in in the toilet, praying not to be flushed. Take-Two's Chief exec, Strauss Zelnick, describes the current situation to be so bad, that "being slightly down is the new up." |
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Posted Feb 13, 2007 at 06:00AM by Karl B.
Listed in:
Rumors
Tags:
Microsoft,
Shane Kim,
Microsoft Game Studios,
Phil Spencer
Page 1
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It might be weird to see a Microsoft Game Studios title on the DS, but in an interview with 1UP, Microsoft Game Studios">Shane Kim, Corporate Vice President for Microsoft Game Studios, said that, "A Kameo or a Viva Pinata on a DS makes a lot of sense in a lot of ways from a franchise perspective." Despite a slow start, Microsoft Game Studios is still committed to Rare's Pinata-filled IP. Phil Spencer, head of Studio Development for Microsoft Game Studios, said that Viva Pinata is "the beginning of an IP that will be a pillar for Microsoft Game Studios for a long time." Kim also expressed similar sentiments, saying, "I think it's fair to say that we're going to continue to invest in that property." Speaking of handhelds, will these and other Rare titles make the jump to the PSP too? Don't hold your breath. Says Kim, "Whether you're talking about [publishing games on] mobile or the DS -- you probably won't see it on the PSP, though." Buy: [Viva Pinata for the Xbox 360] Buy: [Kameo Elements of Power (Xbox 360)] |
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