Posted Jun 08, 2007 at 12:29PM by Ryan C.
Listed in:
Games,
Need for Speed ProStreet
Tags:
MPH,
EA Black Box
Ó
|
More info abound the latest upcoming title in the Need for Speed franchise, Need for Speed: ProStreet in this developer interview. Here, Matt Little sits down to talk about what's going into the game and what they've done to distinguish it from today's Forzas, Gran Turismos and Burnouts.
It seems that the developers, Matt Little specifically, wanted the raw feeling of drifting one's car at speeds of more than 90 miles per hour, instead of the usual 40-50 mph we see often. Drag racing is also built into the game, and Matt promises that it's going to be deeper and more involving than in the past game, as well as being more intense. Three major draws for the game also came up in the interview - namely, the game skirting the edge between arcade and realistic driving, car damage and tire smoke. While the latter two are pretty much self-explanatory, the former is a little bit more complex. Matt explains that Need For Speed: ProStreet's driving style can't be quantified by saying it's closer to Gran Turismo or to Burnout, but another niche entirely. He elaborates by saying that it will have that realistic feel, but also have the arcade sensation by which it's accessible to almost anyone who picks up the controller to play it. Need for Speed: ProStreet is definitely looking good. Enjoy the video. |
|||
|
|||
Posted May 23, 2007 at 10:17AM by Karl B.
Listed in:
Games
Tags:
Wiimote,
Nintendo,
MPH,
Indianapolis,
Destineer
Ó
|
Destineer has announced that it is bringing some old-school racing action to Nintendo systems in the form of Indianapolis 500 Legends, a new title for both the Wii video game console and the DS handheld system. In Indianapolis 500 Legends, players assume the roles of 30 of the sport's most daring real-life legends as they draft, dodge and slingshot through the tracks on a hand-built 1960s speed machine that hits speeds of nearly 180 mph, yet rides only 7 inches off the ground. Players can choose to get behind the wheels of the last of the front-engine roadsters or experiment with the first turbine cars. Players can also customize their machines and strap on the earliest sets of bolt-on wings. Unlockables include Indy memorabilia, and there are also pit stop mini games that utilize the Wiimote and the DS stylus. Indianapolis 500 Legends is slated for release this holiday season. The Wii version will be available for US$ 49.99 while its DS counterpart will have a price tag of US$ 29.99. |
|||
|
|||
Posted Jul 27, 2006 at 12:39PM by Timo K.
Listed in:
Homebrew Applications,
News
Tags:
MPH,
WFCStatus
Ó
|
For anyone who doesn't want to use Nintendo's bloated, flash-supported WiFi site, developer Kevin has a solution for you - his WFCStatus application, guaranteed flash-free. Kevin has recently sent us word about a new version, 1.2, that comes with these changes (from 1.1, the last version we posted):- Added feature "MPH Top 10" - Added option to enable or disable stat loading - Clicking Leaderboard name shows full MPH License - Fixed bug in MPH License when user is Anonymous - Changed look of Now Online stats - Other minor bugs fixed 1.2.0.1 adds a necessary hotfix, otherwise, there's no major changes. Note that you will need the .NET package installed for WFCStatus to work. Again, thanks to Kevin for letting us know. Download: [WFCStatus 1.2.0.1] |
|||
|
|||
Posted Jul 10, 2006 at 02:23AM by Alaric S.
Listed in:
Homebrew Applications
Tags:
Nintendo Wi-Fi,
MPH
Page 1
Ó
|
If you're like Kevin, you probably love dropping by Nintendo's WiFi website but hate all that flash-based SFX. We can totally understand Kevin's frustration with the flash-heavy site. And we applaud him for doing something about it - he wrote a Nintendo Wi-Fi Connection Status Viewer for the PC and called it the WFCStatus. His latest version of WFCStatus is 1.1 build 26 and it has the following features:
Download: [WFCStatus v1.1 build 26 for PC] |
|||
|
|||
Contact Us:
|
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - November
| Most Commented | |
| (45) | |
| (43) | |
| (31) | |
| (19) | |
| (17) | |
| (13) | |
| (10) | |
| (9) | |
| (9) | |
| (7) | |
| (7) | |
| (6) | |
| (6) | |
| (6) | |
| (5) | |
| (5) | |
| (5) | |
| (4) | |
| (4) | |
| (3) | |
User Favorites - November
Accessories
(242)Artwork
(44)Cheats
(18)Deals
(91)DS Lite
(210)DSi
(65)Events
(142)Flashcart Related
(50)Games
(3261)Hacks & Exploits
(79)Homebrew Applications
(666)Homebrew Development
(211)Homebrew Emulators
(249)Homebrew Games
(782)How-To
(34)Humor
(40)Imports
(47)Interviews
(368)Mods
(57)News
(4660)Off Topic
(622)On Shelves This Week
(34)Opinions & Analysis
(470)Previews
(766)QJ How-To Series
(1)QuickJump QuickPeek
(33)Reviews
(74)Rumors
(253)Scans
(143)Screenshots
(484)Site News
(54)Software
(35)Videos
(680)Weekend Warrior
(39)Wi-Fi
(168)
Emulators
Amstrad CPC
(11)Apple II
(1)Atari 2600
(6)Chip 8
(3)Colecovision
(4)Commodore 64
(1)Gameboy / Gameboy Color
(9)Mac
(5)MAME
(3)MSX
(8)NeoGeo AES/MVS
(3)NeoGeo Pocket
(2)Nintendo DS (for PC)
(35)Nintendo Entertainment System
(10)ScummVM
(32)Sega Gamegear & Master System
(5)Sega Genesis Megadrive
(10)Sinclair ZX81
(2)Super Nintendo SNES
(33)Tandy Color Computer/ Dragon
(3)Thomson MO5
(1)TI-83+
(1)Ti-85
(2)Vectrex
(1)Watara Supervision
(1)WonderSwan
(5)ZX Spectrum
(12)
Titles
Archives
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005



For anyone who doesn't want to use Nintendo's bloated, flash-supported WiFi site, developer 

