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Posted Jul 25, 2009 at 10:32PM by Glenn M. Listed in: News, Games, Star Wars: The Clone Wars - Republic Heroes Tags: Star Wars, LucasArts, Yoda, Krome Studios, Krome, Lucas Arts
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Republic Heroes - Image 1Message from LucasArts there is. Delay there will be. Yoda-speak aside, LucasArts did confirm earlier at the Comic-Con in San Diego that Star Wars: Clone Wars Republic Heroes (PS3, PSP, Wii, DS, 360) have been pushed back a month, although the Dark Side keeps us from finding out the cause of the delay.

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Posted May 11, 2009 at 04:47PM by Karl B. Listed in: News, Games, Star Wars: The Clone Wars - Republic Heroes Tags: Star Wars, LucasArts, Singapore, Krome Studios, Krome
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Star Wars: The Clone Wars - Republic Heroes - Image 1LucasArts has released more details for the upcoming Star Wars: The Clone Wars - Republic Heroes game which is currently being developed by Krome Studios for PC, PS3, PSP, Wii, and Xbox 360. LucasArts Singapore is taking care of the DS version. More after the jump.

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Posted Jul 08, 2007 at 06:05AM by Sally B. Listed in: Games, Screenshots, The Legend of Spyro: The Eternal Night Tags: Sierra Entertainment, Vivendi, Krome Studios, Gary Oldman, Krome, Sierra Online
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The Legend of Spyro: THe Eternal Night for Wii - Image 1 The Legend of Spyro: THe Eternal Night for Wii - Image 2


Sierra Entertainment has just announced the latest installment to the Spyro the Dragon franchise, The Legend of Spyro: The Eternal Night This time hitting the PlayStation 2, Wii, Game Boy Advance, Nintendo DS, and mobile phones, this video game is the second installment to The Legend of Spyro trilogy.


The game kicks off when the Ape King attempts to start a new age of darkness by going to the Temple of Souls. Around the same time, the protagonist Spyro starts receiving strange visions which serve as clues to what's happening around him. Players will take on the role of Spyro and solve the mysteries hidden in the visions to defeat enemies such as Skabb the Pirate and Gaul the Ape King.

Aside from new breath attacks and fury modes, a new weapon beefs up Spyro's already smoking-hot arsenal: Dragon Time. Spyro can use Dragon Time to bend time and allow him to dodge attacks, confuse enemies, and aid him in solving time environmental puzzles. Sounds interesting enough, and certainly adds a new twist to the usual puzzle solving games.

Spyro's new abilities include the following:
  • Upgradeable Breath Attacks (Ice Bomb, Electric Orb, Earth Vine, Enhanced Fire)
  • Four elemental melee attacks like Comet Dash, Artic Blast, Earth Pound, Electric Spin, and
  • New Fury Attacks that come in either Earth, Electricity, Ice and Fire elements.
Sierra Entertainment's own Senior Vice-President for Global Marketing Al Simone is excited about this new project. "We’re really excited to continue the re-emergence of one of video gaming’s most popular characters through this ongoing trilogy," says Simone.

Hollywood actors Elijah Wood and Gary Oldman reprise their roles as the voices of Spyro and Ignitus the Fire Dragon Elder, respectively.

The Legend of Spyro: Eternal Night is expected to be released this autumn. Krome Studios is developing the PlayStation 2 and Wii versions; Amaze Entertainment is in charge for the Nintendo DS and Game Boy Advance versions; and, Vivendi Games Mobile will make the mobile version of The Legend of Spyro: Eternal Night. The mobile games will be available for Europe and North American mobile subscribers.



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Posted Jun 08, 2007 at 07:55PM by Ceasar S. Listed in: News, Games, Screenshots, The Legend of Spyro: The Eternal Night Tags: Vivendi, GBA, Krome Studios, Gary Oldman, Krome, Sierra Online
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Sierra announces The Legend of Spyro: The Eternal Night - Image 1


After Vivendi re-brandished the Sierra name for game branding, Sierra is now out to accomplish the task it was revived to do: push out great games worthy of its name to PC and console. As Vivendi's bid for the mid-end to low-end bracket of the market, Sierra has announced the next in the Spyro the Dragon series, The Legend of Spyro: The Eternal Night.

Spyro the Dragon was originally released on the first Sony PlayStation, and players may remember accompanying the purple Puff (get it? Puff?) in his efforts to rescue his fellow drakes from their crystalline prisons. Two other titles succeeded the first and Spyro 3: Year of the Dragon by (guess who? Yep that's right!) Insomniac Games was considered the best of them all.

The PlayStation 2 versions, including the later The Legend of Spyro: A New Beginning, soon followed thereafter, and A New Beginning's revival of the series from a previous title's lackluster performance hinted that a sequel would be highly likely.

The Eternal Night will be developed once again by Krome Studios, together with Amaze Entertainment, for the PS2, GBA, Nintendo DS, and Wii. The official announcement came through with the news that Elijah Wood and Gary Oldman would voice the characters Spyro the Dragon and red dragon Ignitus, respectively.

The Legend of Spyro: The Eternal Night for Wii


The Legend of Spyro: The Eternal Night for Wii screens - Image 1 The Legend of Spyro: The Eternal Night for Wii screens - Image 2 The Legend of Spyro: The Eternal Night for Wii screens - Image 3


Click on Full Article for screenshots for the Nintendo DS version.



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Posted Feb 18, 2007 at 10:19PM by Ian C. Listed in: News Tags: Star Wars, Game Informer, LucasArts, Krome Studios, George Lucas
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The last... - Image 1


Jay of TheForce.Net gives us the lowdown on the details revealed in a Game Informer feature regarding details surrounding LucasArts' upcoming Star Wars: Force Unleashed.

First off, the various platforms the game is made for and who will be responsible for each version. You guys already probably know a lot about the Xbox 360 and PS3 versions of the game, so we'll skip to the rest.

Krome Studios will be responsible for the PSP and PS2 version of the game, while n-Space will be handling the DS version. As for the Wii, well, a version for Nty's console is not likely. And if there will be a Wii version, it won't be what fans expect. A LucasArts representative says, "Even if that version does happen, it probably wouldn't be "the lightsaber game" that gamers have eagerly been awaiting."

Get the rest of the article after the Jump!

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Posted Jul 11, 2006 at 04:48AM by Karen R. Listed in: Games Tags: Krome Studios, Steve Stamatidiadis
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TYIf you've been missing that furry yellow Tasmanian tiger who goes by the name Ty, this might come as good news for you - especially if you're also awaiting the Wii launch. Krome Studios co-founder Steve Stamatidiadis hinted on creating a TY the Tasmanian Tiger title for Nintendo's next-gen console.

Having released a TY game for the Nintendo Game Cube, Krome's Stamatidiadis shares that the title still remains a "perfect franchise for the Nintendo gamers" making it a perfect candidate for Wii and DS. Stamatidiadis shares that their studios may be busy with other projects but recent discussions and meetings have not left out possibility of supporting the Ninty hardware.

Most probably though, the next TY the Tasmanian Tiger game will come to Wii. As Stamatidiadis revealed, "I think the Wii is the perfect platform for a TY game and you can bet your booties that we’ll be doing one down the track." Promising. We'll keep you posted on any updates.

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