Posted May 13, 2008 at 06:10AM by Tim Y. Listed in: News Tags: Japan, Masahiro Sakurai, IGDA, Tokyo University
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IGDA: Super Smash Bros. creator Masahiro Sakurai to hold Game-ness talk in Japan - Image 1We're letting the Nintendo fans that Masahiro Sakurai, the brains behind titled like Super Smash Bros. Brawl, will be holding a talk in Japan later this month. Wondering just what sort of topics Sakurai-san's got brewing? Details are available in the full article.

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Posted Mar 21, 2008 at 09:15AM by Charles D. Listed in: News Tags: THQ, Mark DeLoura, Brenda Brathwaite, IGDA, Big Huge Games, Tim Train
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Logo of the International Game Developers Association - Image 1The new lineup for the board of directors of the International Game Developers Association (IGDA) was recently revealed. Joining the 10-man team will be designer and professor Brenda Brathwaite, consultant Mark DeLoura, and THQ/Big Huge Games studio manager Tim Train. Other details regarding the new board of directors can be read in our full article.

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Posted Feb 18, 2008 at 03:04AM by Jay P. Listed in: News, Events Tags: GDC, San Francisco, Video Games Live, Game Music, IGDA
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GDC 08: parties, awards scheduleThe Game Developers Conference is gearing up not only for conferences and lectures but parties as well. We know that these game developers play hard and party even harder. General events are lined up for the whole week. Find out more on the events after the jump!

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Posted Dec 02, 2007 at 12:42PM by Isaac C. Listed in: News, Events Tags: Christmas, GDC, Jack Thompson, San Francisco, IGDA
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Game Developers Conference 2008 - Image 1The largest annual gathering of video game developers, the Game Developers Conference, will be held next year on February 18 to 22 at the San Francisco Moscone Center. The event, minus a Jack Thompson debate, will feature six game summits for the community. Read about the summits in the full article.

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Posted Jul 31, 2007 at 05:13PM by Ceasar S. Listed in: News Tags: Microsoft, IGDA, Nexon, Streamline Studios
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The first Games Convention Asia Conference (GCAC) coming September 6, 2007 will have numerous regional game industry leaders to speak at the two-day conference, so goes the official announcement made earlier today. The press release named Joonmo Kwon, CEO of MMORPG tycoon Nexon and Nexon Mobile, to be one of those to speak at the GCAC in Asia and Pacific (A&P) commercial hub Singapore.

Games Convention Asia 2007 Conference speakers announced - Image 1 


The event will be held alongside an open-to-all GC Asia Exhibition which will run up to September 9 - two days longer than the conference - in an effort to spur exposure of the region's most reputable game companies to investors, retailers and the public alike. But more importantly, Asian game developers will be able to tout their best products to international publishers.

In addition to Mr. Kwon, who will be addressing attendees on Mobile Development, James Miller (Lead Program Manager, Microsoft, USA) will prime the region's developers in the views of third-party publishing. And because A&P is a region of oft-outsourced game developer studios, a panel consisting of Charles Speyer (COO, Glass Egg Media, Vietnam), Alexander Fernandez (CEO, Streamline Studios, Netherlands) and Bob Bates (Board of Director, IGDA, USA) will tackle issues with outsourcing and its overall effect to the game industry.

Other discussions will express opinions on the growing trend of game financing, often the source of funds for independent game developers the world around. As of press time, the GCAC is accepting registrations online, reachable through the Read link provided below.

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Posted Jun 12, 2007 at 09:16PM by Ceasar S. Listed in: Interviews Tags: ESA, Florida, Jack Thompson, EMA, IGDA
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The recent outbreak of anti-video game movements and ideals pressed the Entertainment Consumers Association to build defenses around the gaming consumer. This came at a critical moment in gaming history as the ordinary gamer didn't have an official body to represent him against those that may attempt to hinder one's right to responsible entertainment.

ECA: protecting consumers from anti-video game movements - Image 1 


The ECA was established to protect the consumers of the gaming community, just as the International Game Developers Association (IGDA) enveloped the developers of the industry, the Entertainment Software association (ESA) represented the publishers, and the Entertainment Merchants Association (EMA) spearheaded movements for the game retailers.

In an interview with GoNintendo, Hal Harpin dived into the ECA's objectives and its history, all the while hinting the ECA's views and opinions that gamers might find helpful and could relate to. The ECA is currently concentrating on monitoring developments of anti-games legislations nationwide, including updating a tracker frequently for "potential" laws as they pass through the legislative process.

Interestingly, they are also mindful of the fear of violence in video games that seem to come from people who hardly had any gaming experience. They provide the needed education for interested parties to see the pluses and minuses of gaming, while slowly dropping the non-gamers' irrational fear of games.

But perhaps more interesting than most is the ECA's view of infamous anti-video game advocate Jack Thompson. Harpin cautiously answered GoNintendo's question about their perspectives and opinions of the Florida lawyer and said:

With the resignation of Doug Lowenstein, the former president of the publisher’s trade association, I may be close to the top of his hit list. Jack is definitely not a fan, let’s put it that way. My thoughts on Jack are that he is an extraordinarily effective communicator and advocate. He’s able to pull together groups of otherwise disparate people and channel their support for his side of the argument. To-date, we, as a people, haven’t given him near enough credit, nor concerned ourselves with uniting against him and other anti-games groups. The time has come to do just that, and we need member support in order to be effective in combating them.



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Posted Jun 03, 2007 at 12:18PM by Enrico S. Listed in: News Tags: Penny Arcade, Jack Thompson, PAX, IGDA, Hal Halpin
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Jack Thompson debate in Penny Arcade Expo cancelled - Image 1For those who have been keeping up, Jack Thompson has declined to show up for a debate in the Penny Arcade Expo (PAX). You know why? Because he wasn't allowed to send out a press release or say anything about it. Kotaku got hold of this info and released some pretty interesting facts about it.

Still, you have to wonder why the guys at PAX were keeping Thompson's appearance a secret. PAX said that they did this for both Mr. Thompson's security and to avoid what would've been hordes of people rushing over to see the debate.

Penny Arcade was hoping to get a knowledgeable opponent for JT to debate with, such as Entertainment Consumer Association (ECA) president Hal Halpin or Jason Della Rocca who many know to be the executive director of the International Game Developers Association (IGDA).

Mr. Thompson's response to the entire issue seems to be typical of his usual responses. Be sure to read the full letter before you make any judgments on the situation.

... I would be delighted to do the [debate], but Penny-Arcade's position that this must be kept "under wraps" and that I cannot tell the media and others about the event is both absurd and troubling.

For Penny-Arcade to take the position that there must be a news blackout on this strikes me and others as hypocritical to the max. You guys are the ones who think that even adult entertainment materials should be marketed and sold to children because of "freedom of expression," and yet I am not allowed to tell media and others of this debate?  Come on, how transparently double-standard-bound in your machinations can you all be?

If you want me to come to Seattle and address 6000 hostile people as to why the United States is the only backward nation in the world when it comes to the distribution of adult video games to children, then I will be happy to do it.  But your position that only Penny-Arcade gets to tell the world about this event and in the way that only you all get to decide is patently ridiculous. 

Man up and realize what the First Amendment is really all about, Robert and I'll be happy to celebrate it with all my "admirers" in Seattle, including Gabe.

I've been in far more hostile environs than what you offer. You all need to grow a pair of what a kid can cut off in Manhunt 2.



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Posted May 16, 2007 at 06:35AM by Ryan C. Listed in: Off Topic Tags: Funcom, IGDA, Massive Entertainment, Vendler Game Consulting
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Nordic Game - Image 1 It's always heartwarming to see game developers getting their dues for all the long hours and backbreaking work they put into making video games for us to enjoy. Such was the case when developers Massive Entertainment, Funcom, and Vendler Game Consulting became the first few to receive Nordic Games Awards in an inaugural ceremony held during the two-day games conference.

Massive's World In Conflict took the title of Most Innovative Game Technology from hopefuls Alan Wake of Remedy and Funcom's Age of Conan - the latter, however, bouncing back to take home the Most Promising Nordic Game Project award.

It's to note that Age of Conan went up against nominees coming from all over the Nordic region, with Alan Wake and World in Conflict in the roster which makes the Most Promising Nordic Game Project award all the more important. Nothing better than being called out as the best in your own playing field, after all.

The final award, bestowed upon by IGDA president Jason Della Rocca, was for Best New Nordic Game Talent - and Vendler Game Consulting walked off with the win, leaving behind nominees Lockpick and Gogogic.

Congratulations to all developers, and more appreciation for the guys behind the code!

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Posted Apr 22, 2007 at 10:02AM by Enrico S. Listed in: Interviews, Videos Tags: MSNBC, Jack Thompson, Take-Two Interactive, IGDA, Virginia
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It seems that Jack Thompson has said another mouthful about the Virginia Tech Massacre in a recent interview on MSNBC. He has singled out Counterstrike in this specific interview and went on about how it should not have been released to the public. Yup, it's more of the same.

What should interest most people is the fact that Jack Thompson actually called Jason Della Rocca, the executive director of the International Game Developers Association (IGDA), an "idiot" and a "jackass". This was because of a statement Della Rocca gave: "It’s so sad. These massacre chasers — they're worse than ambulance chasers — they're waiting for these things to happen so they can jump on their soapbox."

Those are pretty strong words coming from Mr. Thompson who has recently settled with Take-Two Interactive. Check out the full interview and listen in on what Thompson had to say.



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Posted Nov 07, 2006 at 05:47AM by Ian C. Listed in: News Tags: Singapore, NASDAQ, Ian Livingstone, The Orchard, IGDA, Asia
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The Summit



If you've watched Pirates of the Carribean one too many times and Jack Sparrow's line; "clearly you've never been to Singapore," is still looping in your head, so much that you're planning to head to South East Asia this holiday Season, you'd be glad to know that there's a gaming related event that's about to happen there.

The second Asian Game Developers Summit is scheduled for December 9-10 at the Orchard Hotel Singapore. The event is jointly organized by the IGDA Malaysia, Singapore, and the Philippines. It aims to promote game development within the region and to provide education, networking, and business opportunities for programmers, artists, producers, game designers, audio professionals, and others involved in game development.

The two day event is set to feature lectures, forums, and round-table discussions on game game design, game technology, game arts, and other things creatives and developers busy themselves with.

The speakers at the event include Ian Livingstone, OBE (Director of Product Acquisition, Eidos), Obsidian's Feargus Urqhart, Koei Entertainment's Raymond Wong, FunCom's Ragnar Tornkvist, and USC Professor Tracy Fullerton.

IGDA Singapore coordinator, Allan Simonsen had this to say:

We are happy to have the recognition and support of MDA Singapore (Media Development Authority, Singapore) and sponsorship by key game players the likes of EA (Electronic Arts, NASDAQ:ERTS), the world's leading developer and publisher of interactive entertainment and Hewlett-Packard (Commercial Systems Unit, Asia Pacific and Japan), the industry leader with more than 20 years of experience designing and certifying high performance workstations for game developers.


So heading to Singapore?

Anyway, back to good 'ol Captain Jack. When he said, "clearly you've never been to Singapore," we think he meant this.

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