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The ladies at Eidos are talking, and they're more than happy to do it
since it's about everyone's favorite videogame hottie, Lara Croft. In recent (separate) interviews with Videogamer.com, Senior Producer Sarah Van Rompaey and Senior Brand Manager Kathryn Clements revealed details on graphical effects, as well as the pressure that is on the latest Tomb Raider installment, Tomb Raider: Underworld. Check out what they had to say over at the full article. |
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Remember Take-Two Interactive's shareholders plan to take over the reins of the struggling video game publisher? Well, they finally did control the boardroom - last night. According to reports, the take over happened during Take-Two's annual meeting at the Hotel Gansevoort, and the action was quite swift and decisive.The investors who are not so keen on former CEO Paul Eibeler's way of managing and handling the company installed Benjamin Feder as the acting chief executive officer. Strauss Zelnick, likewise, was installed chairman. These shareholders actually control almost 50% of Take-Two's stock and that is why they were able to pull this stunt. Anyway, it seems that the latest development was favored by the so-called big Benjamin players as the publisher's regular NASDAQ trading immediately rose by US$ 0.24 ending at US$ 21.10. More remarkably, Take-Two's shares also rose from US$ 1.36 to US$ 22.46 during last night's extended trading. The new chairman, Zelnick, said that one of the things that needs to be done first is to look for a permanent CEO, and CFO Karl Winters will keep his post for now. And then he added, "The first goal is to get to know the company and its employees, to reassure people and create value for shareholders." Strauss Zelnick used to head Bertelsmann AG's BMG music company and video game developer Crystal Dynamics Inc. He currently takes charge of New York-based investment firm Zelnick Media. Other newly installed directors include Michael Dornemann, Jon Moses, and Michael Sheresky. Lastly, the reports added that Eibeler and his companions tried to look for a last-minute buyer in favor of them but to no avail. |
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British publisher Eidos has announced their plans to open shop, specifically a new development studio, in Montreal. This new Eidos studio will be working on unnamed and undisclosed next-gen games. The coveted role of general manager will be given to Stéphane D'Astous. The new GM's first task is to recruit a new team for the Montreal studio.This is all part of Eidos' expansion strategy. After opening new studios in Sweden and Hungary in the past 12 months, it seems that the expansion is going as planned. The company also internal studios Crystal Dynamics, IO Interactive, Pivotal Games and Beautiful Game. According to Bill Ennis, commercial director of Eidos: This is a really exciting time for Eidos. We are actively looking for opportunities to further our drive to become a major force in global videogames publishing. Montreal is the ideal location to open a new studio because of its thriving game development community and favourable economics. Our talented workers, competitive operating costs and the support of our government have enabled Quebec to become the sector leader in Canada and attract industry's major players, like Eidos. |
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Lady Lara is about to make make her mark on the DS across the European continent beginning November 10. This, according to Eidos, is the final release date for Tomb Raider: Legend for the DS. In the DS version, the classiest ass-kicker in the history of video games pretty much packs the same abilities and plot already seen on other platforms. She kicks down boulders, pulls down huge obstacles with grappling hooks, and performs serious acrobatics as she moves around the game. But of course, the DS shows twice the Lara. When she jumps in the water, both screens show her swimming downwards. This makes it easier to direct her movements and find air holes for breathing. The DS version also utilizes the touch-screen menus for switching items and weapons around. Meanwhile, the DS's microphone is used for dusting off artifacts by blowing on it. Tomb Raider: Legend for the DS was developed separately from Crystal Dynamics but the authentic Croft feel is there right down to the every nook and cranny of her world. |
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