Posted Jun 20, 2007 at 12:19PM by Ryan C. Listed in: Interviews, Hotel Dusk: Room 215, Games Tags: motion-sensing, Cing, Inc.
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Hotel Dusk - Image 1 


Cing, Inc. CEO Takuya Miyagawa recently sat down alongside the person in charge of Hotel Dusk's art direction, Taisuke Kanasaki, in an interview about the sleeper hit, Hotel Dusk: Room 215 for the Nintendo DS, as well as the success of Another Code and the possibilities of a next-gen sequel for both. We now give you the skinny on all things Cing.

The interview began with Takuya Miyagawa explaining what it took to get Hotel Dusk made - and surprisingly, the game only took about one-and-a-half years of production with 20 staff members deeply involved in the development. That's not bad, considering the fact that Hotel Dusk is one of the most graphically-compelling (not to mention the storyline itself) games for the DS around with its realistic hand-drawn sprites and puzzles.

As for the unique visual style of pencil-sketched cutouts in a realistic 3D setting, Kanasaki explained that they wanted Hotel Dusk to have an unprecedented visual expression not found in any other game. He elaborated that it suited the game's interactive conversational style, with the conversation bits focusing on characters' facial expressions and emotions.

When asked if there was a sequel in the pipeline for Hotel Dusk, Takuya Miyagawa stated that players might have a chance to see Kyle Hyde again in the near future, and that the gruff character we've all grown to like is quite eager to see us too. He also mentions that games like Another Code and Hotel Dusk would work very well with the Wii's innovative control system, and it would be an unprecedented game experience if those two games were realised on Nintendo's console.

Which brings us to our final point, the possibility of a Wii sequel to either game. The CEO of Cing had this to say:


We feel that some ideas are important for DS, while others are important for Wii. Therefore, we think that there should be game styles specialised for each piece of hardware. I think there will be a possibility of the games appearing if something new can be brought to the table in the worlds of Hotel Dusk or Another Code.


Well, that's certainly teasing of them, don't you think? But if one thinks about how Hotel Dusk ended, it's frighteningly easy for Cing to make a sequel. And with the wealth of unique touch-based puzzles they managed to squeeze into the title, just think about what sort of new ones will surface with the Wii's motion-sensing capabilities. Updates as we get them, and you can check out the full interview at the read link we've supplied below.

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Posted Feb 21, 2007 at 06:43AM by Karl B. Listed in: Hotel Dusk: Room 215, Games Tags: Europe, UK, Cing, Inc.
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Hotel Dusk: Room 215 - Image 1


Cing, Inc., the makers of Another Code: Two Memories, have just announced that Hotel Dusk: Room 215, that incredibly creepy yet totally engrossing mystery title for the Nintendo DS, will debut in Europe this spring.

In Hotel Dusk, players take on the role of Kyle Hyde, an ex-cop turned salesman who flees the Big Apple following his involvement in the disappearance of his close friend, Bradley. Hyde is eventually led to an eerie, old hotel rumored to have a room where wishes are granted.

In keeping with the game's whole noir-ish, mystery novel feel, players must hold the Nintendo DS vertically like a book as they guide Kyle through his mysterious surroundings using the touch screen. Players must piece together the many missing elements of Kyle's past that are entwined with the residents of Hotel Dusk if they want to make sense of the intriguing and immersive storyline.

Hotel Dusk: Room 215 will launch all across Europe on April 13 at an estimated retail price of UK£ 30.


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Posted Jan 18, 2007 at 07:20AM by Jex H. Listed in: Videos, Hotel Dusk: Room 215, Games Tags: Cing, Inc.
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With the game's launch looming over the horizon, a lotta DS users are probably all psyched to go rush to the nearest stores and be one of the first people to grab a copy. But for the benefit of those who've never heard of the game before, allow us to give you a brief primer on the game.

Hotel Dusk Room 215 by Cing, Inc. is based on the the tradition of Trace Memory and is set in L.A. circa 1979. You'll take on the role of a cop-cum-salesman named Kyle Hyde searching for his missing friend. As Kyle searches every nook and corner of L.A., he'll stumble upon an old, eerie hotel rumored to have a room where people's wishes are granted.

With hand-drawn character portraits and black-and-white animations, Nintendo's Hotel Dusk Room 215 is one that'll definitely stand out (especially graphics-wise) from your other DS games. Now that the primer is out of the way, let's get to the vid at hand. This should give Hotel Dusk newbies the much-needed quick-see of the game before they decide to grab a copy. Enjoy!



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