Posted Apr 10, 2008 at 01:28AM by David T.
Listed in:
Interviews
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Sonic,
Ed Barton,
Screen Digest,
Jesse Divnich
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Industry analysts may be good sources of information, especially when you get to throw tough questions at them. Fortunately, OTX's Nick Williams, The simExchange's Jesse Divnich and Screen Digest's Ed Barton took the time to answer the following questions:
For his part, Divnich echoed Williams statement regarding a 100% recession-proof industry. He also said that gamers may cut back on expenditures depending on whether they're core gamers, casual gamers or hardcore gamers. According to Williams, casual gamers may cut out video games altogether; their hardcore counterparts may prioritize the games they really like. Core gamers may attempt to cut back expenditure on things like movies and vacations before they do the same with video games. Finally, Barton noted the entertainment value that video games provide, even during times of recession. He cited the robust sales of such games as Sonic the Hedgehog 2 during the economic malaise of the early 1990's as an example. The important things to industry growth, Barton said, are the hardware cycle and games release volume and pipeline. After all's said and done, Williams, Divnich and Barton agreed on one thing: the video game industry is one tough nut to crack. If you want the full report, feel free to head on over to the source via the link below. |
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