Posted Sep 24, 2006 at 10:40PM by Victor B. Listed in: Previews, Videos, Games, Lost in Blue 2 Tags: Konami
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There's a lot of salt water in the sea. You can't drink it, it takes a really long time to turn the salt water into salt, and it always makes your skin get all wrinkly and unfit for modeling inside a video game. However, if your boat starts sinking and you end up on an island with a girl, there's not much choice but to stop whining about your skin and help the girl find food.

One of the latest trailers at TGS 2006 shows us just what it takes to end up on the beach with a pretty girl as you struggle to survive. Just add one boat, stormy weather, your Nintendo DS, and the simulation of hand motions with the stylus and you've got yourself the makings of Konami's Lost in Blue 2. Enjoy the YouTube video, and bring some bottled water the next time you plan on getting stuck on a deserted island, alright?





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   by Reneid Klein (Unregistered) - 2006-09-25
 » YESSSSSSSSS!

The first game was electronic crack. I played that game like I got paid commission for it. One of the best games I've ever played in my life and definately the best DS game. I recommend it to ANY RPG lover or DS owner.

I regret never being able to beat it. I wanted to play with Skye but I could never beat the end. I got so burned out figuring out those five billion friggan puzzles in the temple that I didn't feel like sneaking around the base much afterwards and gave up on the game.

Still, one of my best purchases ever. I would play the game till my DS died, charge it while playing, then play it till it died again. Only resting to handle life. Ah, memories. This game really takes advantage of the DS, using all of the system's features. Using the dual screens well and evenly, the touch screen is a vital part of the game as well, even the microphone was used to blow onto the fire.

It is also one of--no, THE best looking DS game I have seen. The 3D graphics are amazing on the game. I'd easily give this game a 9.5 out of 10.

   by Rex3579 (Unregistered) - 2006-09-25
 » That was quick

It seems like just yesterday that i got LIB. It was incredibly interactive and inventive. The game was full of hidden area, shortcuts, tools, animals, furniture and more that you could pass right by and beat the game. This made it seem more adventurous. Not to mention there was 3 or 4 different endings...Anyway, I can't wait 'till the sequal comes out!



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