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Posted Aug 20, 2007 at 02:48AM by Sally B. Listed in: Homebrew Emulators, Sega Gamegear & Master System Tags: Sega, Sega Master System, Game Gear, Alekmaul, DLDI
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DSMasterPlus v1.3 - Image 1The classic console-emulating crowd should enjoy this entry from AlekMaul for the Neo Summer Coding Compo 2007. This is the latest update of DSMasterPlus - the Sega Master System and Game Gear emulator for the DS.

Version 1.3 is enhanced with DS Motion Card support as well as a brand-new interface and Pro Action Replay code support. For the complete list of new features, check out AlekMaul's changelog:
  • New interface (thanks again Lobo)
  • New graphic engine for backgrounds
  • Code optimization everywhere
  • Pro Action Replay codes support !!!
  • No more German translation (some sentences are missing).
  • DS motion card support
Since there's now support for the motion card, it's best to try and take advantage of the new feature with games that work best with motion-sensitive controls, such as Marble Madness.

Also, please take note that you need to patch DSMasterPlus v1.3 with the DLDI patchers using the correct drivers or else, it will not run properly on your DS. For more information, please browse through the Readme file included in the download package.

Download: DSMasterPlus v1.3

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Posted Mar 02, 2007 at 04:30AM by Karl B. Listed in: Homebrew Emulators, Sega Gamegear & Master System Tags: SMS, Alekmaul
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AlekMaul has released a new version of DSMasterPlus. In case you haven't checked out this homebrew app yet, DSMasterPlus is a Sega Master System/Game Gear emulator for the Nintendo DS. This emulator is based on SMSPlus, but it has been heavily modified for compatibility with the DS. Here's the changleog for version 1.1:
DSMasterPlus - Image 1
  • Add L & R to skip +/- 14 games
  • Add B go out from the current directory
  • Add directories in game selection list (DSMasterPlus begins it searchs from the root directory of the linker)
  • Add support for GG files executed in SMS mode (ex: Castle of illusion)
  • Change color for GG / SMS files in game selection list
  • The choice is directly "Execute game" after selecting it
  • Switch English/French regarding DS langage
  • Add CodeMaster and Korean mapper (but the palette is not good for Dizzy)
  • Add TMS compatibility mode
  • A little faster (really ...) because the cpu is now driven in assembler with DRZ80 :)
  • NO MORE SAVE STATE :(
  • German translation (thanks Payk :D !)
  • Add sending game compatibility via wifi
For more specifics, make sure to check out the readme file included in the download.

Download: DSMasterPlus v1.1

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Posted Sep 03, 2005 at 12:00AM by Dan E. Listed in: Homebrew Emulators, Sega Gamegear & Master System Tags: Sega, SMS, Sega Master System
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Nds121

Sega Master System Flubba has updated his SMS Advanced to v0.8. This version has the following files support and fixes:

  • Added support for Street Fighter II.
  • Added config for using R as Start.
  • Fixed Pause in Robocop 3.
  • Fixed some scrolling glitches (Gunstar Heroes intro, Rygar).

You can get it in our NDS Download section [here].



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Posted Aug 19, 2005 at 12:00AM by Dan E. Listed in: Homebrew Emulators, Sega Gamegear & Master System Tags: SMS
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Nds121

Flubba has updated his SMS Advanced emulator several times over the last few days here are the changes and the latest versions:

v0.5:

  • Added Codemaster & Korean mappers.
  • Added a 32k SRAM support for Shining Force 2 & 3 (not saved yet).
  • Fixed a memory management bug again (Shinobi in some cases).
  • Fixed a rendering bug in 224 mode (Codemaster games).

v0.6:

  • Fixed Gunstar heros (bug in 0.5)

v0.7:

  • Reduced sprite flicker in Arch Rivals.
  • Fixed Rise of the Robots (HBlank IRQ enabled at start).

You can get it in our NDS Download section [here].



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Posted Aug 11, 2005 at 12:00AM by Dan E. Listed in: Homebrew Emulators, Sega Gamegear & Master System Tags: SMS
Ó

Nds121

Flubba has released v0.4 (second release) of his SMS Advanced emulator that runs on the NDS. Here is what he has fixed in this version:

  • Fixed memory management again (Shinobi, The Ninja, SDI).
  • Fixed a rendering bug in GG mode (GG Aleste).
  • Fixed sprite offset -8 (Ghouls'n Ghosts).

You can get it in our NDS Download section [here].



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