|
|
|
|
[Via Game Developer Magazine]
Permalink |
Email this |
Linking Blogs
| Digg It!
Bookmark / Find this article on: |
|
49 Comments
|
im an artist and i love video games lol i could make more then my mom thats tight but i like cars more (oh i could do GT games THATS tight)
:) I want to be a tester for Ensemble Studios.
I could practicaly live there. All I need the money for is to buy food.
gg
I'm an artist too using 3d Studio Max 8 and its awesome!! I haven't done to much game developing but I do tons of still frame renders
lol damn tester is pimpin, i rather go for tester $29,722
a year thats good enaf for me.
lol damn tester is pimpin, i rather go for tester $29,722
a year thats good enaf for me.
Programmers make more money than artists. But what if i'm both? I need to design things to put into a game that I program. Do I get the combined total of the jobs?
You likely won't be making that much as a tester. Testers are often hired on a temporary basis and usually at minimum wage. These numbers are for those at 3 - 6 years. Game Testing is such a monotonous job that the likelihood of you staying 3 - 6 years at the job are very low =P
Anywho if I could get hired to test games that would be cool. I would also like to work at the video game hotlines and anwser phone calls. However I do not speak that well. And they don't really use them now that the 'internet' has caught on so I guess thats out of the question....
Four more years and game programming here I come !
I find it hard to believe that those numbers are averages.. wow ! =O
If microsoft actually patented ones and zeros, Every programmer would be jobless. Except for guys that have pet guinea pigs and hamsters.
Schluptnut!
Only a few make good money and actually like the job. Most are getting very low salaries, get to work crunch hours (think 12-16 hours), sleep in the office, have no social life and then get fired when the game ships.
Very few last more than 5 years in the industry.
Here, do a little reading: http://ea-spouse.livejournal.com/274.html
as.a.game.developer.i.can.honestly.say.that.these.numbers.are.inflated...i've.never.worked.with.anyone.aside.from.the.project.leader.that.has.been.with.that.particular.company.for.more.than.three.years.......and.for.those.of.you.planning.on.becoming.a."tester".goodluck.most.of.the.testers.are.either.programmers.or.artists.using.the.2nd.testing.job.as.a.2nd.paycheck.
how do you become a tester? is there any qualifications you need?
how do you become a tester? is there any qualifications you need?
yah man
is this with or without income taxes...?
I would love to be a game tester here in los angeles....anyone know how? that'd be awesome
Wow, this has moved my want to be a programmer from 95% to 100%. Good thing is, I actually have the skills to back it up. Woo.
who cares leave there salaries alone i wouldnt want people knowing my salary and im sure they wouldnt ether
Testing isn't that great a job guys. You can read more about it on many blogs and gaming websites. Also, I've heard programmers get paid less in the game industry than in other industries. Lastly, PLEASE remember that these are after 3 to 6 years!
dipsetpcp1, these guys and gals gave permission for the results to be public. That's why they answered the survey.
I'm an Artist (Maya) and I don't earn that much. In fact my wage isn't even that good, by most standards.
Quick Jesus! Whats your favorite game for PSP?
Jesus: GTA!
And your favorite genre?
Jesus: I like run and guns. I turn on God mode and punish everyone!
Those numbers are very low, especially if you remember that you will be living in an expensive area like California.
for those of you who realize that a job in any related field (software, hardware engineering) plese visit the EE Times website and look up the salary survey for 2005. The games industry is paying way too low. Eitehr read this: http://www.eet.com/showArticle.jhtml?articleID=30900112
for 2004 or this: http://i.cmpnet.com/eet/salarysurvey/soe_us_2005.ppt
for 2005.
Working as a game tester sounds fun since all you do is just playing games and get paid to do it; what can you ask for more, right?
Well, it sounds fun but it's more like working in a cage, playing games for hours and hours...
You are qualified as long as you can write, read, communicate, and be able to describe specific bugs, no big deal.
I worked as a game tester, working on N64 and Xbox, and there's nothing like forcing yourself playing same video games day after day-
I would recommend it for a freshmen in college just for heck of it- other than that, skip it.
well, if you are serious about working in the video game industry, I would recommend graduating from college/specialized school with specific goal in mind such as programming or composing.
The only good memory about working as a game tester was playing Xbox when it didn't even come out yet- and also playing VS with coworkers- that's about it.
Where did you guys get these numbers? Come on now, my gamedev buddies earned more than this 5 years ago (in LA, mind you). My first tip to anyone wanting to go into the gamedev business - don't. Not unless you like tons of contracting and temporary jobs.
There really should be a "S" after the most titels they wrote about.
for those of you who realize that a job in any related field (software, hardware engineering) plese visit the EE Times website and look up the salary survey for 2005. The games industry is paying way too low. Eitehr read this: http://www.eet.com/showArticle.jhtml?articleID=30900112
for 2004 or this: http://i.cmpnet.com/eet/salarysurvey/soe_us_2005.ppt
for 2005.
At least the Qa tester Salary is wrong. I know that for a fact. I worked as a QA tester for 5 years at 3 different companies (Activision, THQ, and Take Two Interactive) In that 5 years I never made more than $9.50 an hour. Do the math that $9.50 an hour equals $18,240.00 a year. That is no where near $29,000 dollars. I saw a few other comments above about how people would love to be a tester. Let me tell you its not what its cracked up to be. For that 9.50 an hour they want everything from you. and let me tell you they get it to. Its all fun and games untill you hit 2 to 3 months of crunch time, and you are "asked" to work from 9am to 1 or 2am. After which you have to be back to work at 9am again and work another 17 or so hours. Oh did I mention this is for on the average 30 days straight without a day off(I have worked for 2 months straight). In that 1 month or 2 months straight god forbid you need a day off. Taking a day off during crunch time means no job when the project comes to an end. While everyone else get put onto new projects you get the sorry we dont need you anymore speech. So trust me when I say work at home depot or burger king. And if you doubt whether im legit or not google my name and you will see the proof Ray or Raymond Ploesser. I have worked on jedi knight 2, soldier of fortune 2, moto gp 2, wwe raw, a lame scobby doo game, fairly odd parents, and to many more to think of.
|
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
| Most Commented | |
| (43) | |
| (31) | |
| (21) | |
| (19) | |
| (17) | |
| (13) | |
| (10) | |
| (9) | |
| (9) | |
| (7) | |
| (7) | |
| (6) | |
| (6) | |
| (6) | |
| (5) | |
| (5) | |
| (5) | |
| (5) | |
| (4) | |
| (3) | |
Accessories
(242)Artwork
(44)Cheats
(18)Deals
(91)DS Lite
(210)DSi
(65)Events
(142)Flashcart Related
(50)Games
(3259)Hacks & Exploits
(79)Homebrew Applications
(665)Homebrew Development
(211)Homebrew Emulators
(249)Homebrew Games
(782)How-To
(34)Humor
(40)Imports
(47)Interviews
(368)Mods
(57)News
(4658)Off Topic
(622)On Shelves This Week
(33)Opinions & Analysis
(469)Previews
(766)QJ How-To Series
(1)QuickJump QuickPeek
(33)Reviews
(74)Rumors
(252)Scans
(143)Screenshots
(484)Site News
(54)Software
(35)Videos
(680)Weekend Warrior
(38)Wi-Fi
(168)
Emulators
Amstrad CPC
(11)Apple II
(1)Atari 2600
(6)Chip 8
(3)Colecovision
(4)Commodore 64
(1)Gameboy / Gameboy Color
(9)Mac
(5)MAME
(3)MSX
(8)NeoGeo AES/MVS
(3)NeoGeo Pocket
(2)Nintendo DS (for PC)
(35)Nintendo Entertainment System
(10)ScummVM
(32)Sega Gamegear & Master System
(5)Sega Genesis Megadrive
(10)Sinclair ZX81
(2)Super Nintendo SNES
(33)Tandy Color Computer/ Dragon
(3)Thomson MO5
(1)TI-83+
(1)Ti-85
(2)Vectrex
(1)Watara Supervision
(1)WonderSwan
(5)ZX Spectrum
(12)
Titles
Archives
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
"How much do you make?" is the most-asked question when it comes to any profession, and I doubt the game industry is any different. Game Developer Magazine asked its subscribers to report how much they earn per year and 6000 responses were received. Only data from those with three to six years of experience is included. Salaries are in USD.
